Star Chart, an Augmented Reality (AR) astronomy application for iPads and iPhones, is a point-and-view app! Simply point your AR-enabled device at the sky, and Star Chart tells you exactly what you are looking at. Targeted for middle and high school educators and astronomy buffs of all ages, the app uses Global Positioning System technology, an accurate 3D simulation of the visible universe, and technical “wizardry” to calculate (in real time) the current location of every star, planet, and moon visible from Earth, day and night. Tap on anything in the sky to learn facts about what you are looking at, or view an illustrated overlay of 88 constellations (as envisioned by 15th-century astronomer Johann Hevelius). Additional features enable users to view the sky beneath the horizon, so the Sun can be “seen” even at night. Teachers can easily incorporate the app into astronomy or space units: Have students use the app at home to learn more about stargazing and the nighttime sky, or use it at school to remind students that space is still there, even when it’s light outside.
Come join us for November’s Science Speaks! book signing and presentation hosted by the NYC DOE STEM Department and the National Archives at NYC. Kathleen McAuliffe, an award-wining science writer, will talk about her book, This Is Your Brain on Parasites: How Tiny Creatures Manipulate Our Behavior and Shape Society. Ms. McAuliffe’s work has appeared in Best America Science and Nature Writing and over a dozen national magazines, including The New York Times Magazine, The Los Angeles Times, Discover and Smithsonian. Her 2012 Atlantic feature “How Your Cat is Making You Crazy” became the second-most widely read article in the magazine’s history. She was educated at Trinity College Dublin, in Ireland, where she obtained a M.A. in natural science after graduating with first class honors. This talk is relevant to teachers of all grade levels. All participants will receive a free copy of This Is Your Brain on Parasites: How Tiny Creatures Manipulate Our Behavior and Shape Society.
This event will take place on Thursday, November 2, 2017 from 4:00PM to 6:00PM.
Priority to school-based teachers and administrators.
Others may register beginning on Tuesday, October 17, at noon.
Space is limited.
Advance registration is required.
Only one ticket per person.
National Geographic Encounter: Ocean Odyssey is a first-of-its-kind immersive entertainment experience that harnesses ground-breaking technology to transport students on an incredible underwater journey. Students walk through the experience with friends, journeying across the Pacific Ocean to interact with and encounter the ocean’s greatest wonders and mightiest creatures, coming face-to-face with humpback whales, great white sharks, Humboldt squid, sea lions, and more — in ways they’ve never seen. For grades 1-12. Located at 226 West 44th Street. To reserve your date and for more information, click here. Special NYC student group rates: $20/student. Title 1 schools: $10/student. 1 free adult for every 10 paid students. Free Educator’s Guides. Lunchroom and boxed lunches. NYC D.O.E. purchase orders accepted. No payment required at time of reservation. link to: https://natgeoencounter.com/groups/#contact-section
I’m planning on going to this educator event in case you’d also like to attend or share with other teachers at the school:
Title: Attend the National Geographic Encounter: Ocean Odyssey FREE Exclusive First-Look and Networking Event
School Type: All
Event: date: October 19th and 20th
Contact: Adonis Madera 917-860-5570 email@example.com
You are invited to an exclusive networking event and first-look at National Geographic Encounter. As a member and leader of NYC’s education community, you and other educators are invited to be among the first to experience Ocean Odyssey, a never-before-seen immersive experience that uses ground-breaking technology to transport students on an incredible underwater journey across the Pacific Ocean. All without getting wet! Includes: complimentary admission; light refreshments; a unique opportunity to meet with leaders in education from the DOE, UFT, and NYC schools; short presentation of classroom guides and educational programming.
Thursday, October 19 or Friday, October 20 (choose one). Arrive between 4:30 pm and 5:30 pm. Reception following. 226 West 44th Street. Please Click here to RSVP with your requested date. Limited availability. Future open houses for teachers will be scheduled. RSVP link to: NAT GEO ENCOUNTER EVENT RSVP form: https://docs.google.com/forms/d/e/1FAIpQLScdP6hysYEb2UOnheGxUsGbosSnweRK_DbsY84JV-mKEzzYAw/viewform
This space simulation software lets users explore the universe in three dimensions. Targeted for middle and high school learners and students in introductory college astronomy courses, Celestia allows users to move throughout the solar system to more than 100,000 stars, or even beyond the galaxy. Controls enable users to orbit stars, planets, moons, and other space objects; track space objects such as spacecraft, asteroids, and comets; and pass through nebulae and irregular, elliptical, and spiral galaxies.The program runs on Windows, Mac OS X, and Linux platforms. See the website to learn more and download Celestia; click on Related Sites for ideas for using it in the classroom.
Full Link: https://celestiaproject.net/
A well-designed engineering curriculum includes eight distinct design elements that support effective learning, says the Engineering is Elementary (EiE) Project, an initiative developed by the Museum of Science Boston to study how children learn engineering. This table presents learning trajectories for each design element, showing teachers how engineering can be implemented in preschool, elementary, and middle level classrooms, including specifics about what the implementation looks like at each age level.
Full Link: https://eie.org/overview/engineering-trajectories?utm_campaign=EiE+News&utm_source=hs_email&utm_medium=email&utm_content=36745950&_hsenc=p2ANqtz-8gCaKzURtuG7IguzSSYHMzlvuGEbhFBzeUw1DR_IcK_rDBkKK0grXS1nOJGv3rSl9spS20hJO_rrICWaM9DMp_HpST5Q&_hsmi=36751362
Don’t let students have all the fun and learning with LEGOs! Microsoft’s Educator Community offers self-paced courses to help teachers make the most of LEGO Education tools and enhance student experience and the tools’ learning effectiveness. Teachers can, for example, access a three-part course on LEGO MINDSTORMS covering everything they need to know about the tool, from a general overview (Getting Started) to exercises and practice working with different LEGO Education programming bricks (Programming) and successfully integrating LEGO MINDSTORMS into existing STEM curriculum and daily lessons (In The Classroom).
Cooper Hewitt will be hosting a free Educator Open House as part of National Design Week. K-12 educators will explore Cooper Hewitt’s free design resources, including professional development and school programs, and learn how design thinking can be used in teaching practice through a hands-on workshop with National Design Award winner MASS Design Group.
Space is limited for the hands-on workshops and registration is first come, first served. If registration for the hands-on workshops is full, K-12 educators are welcome to register for Option 3, which features free museum admission from 3:30pm to 5:30pm on Wednesday, October 18.
Join us to learn about Everyone Can Code, a new approach to coding that gives everyone the power to learn, write, and teach code. You’ll hear about the new Swift Playgrounds app that includes lessons for beginning coders. And you’ll explore curriculum materials for elementary, middle, and high school that make it easy to bring coding into your school.
This event is appropriate for Principals, Assistant Principals, and teachers. The event will be held on Friday, September 29 from 9 am – 12 pm at 100 5th Avenue, 6th Floor New York, NY 10011. Sign up using the link below.
Excite young students (grades K–3) about birding and observing nature with the activities in this educator’s booklet from the Cornell Lab of Ornithology’s BirdSleuth program. Take a neighborhood bird walk, move like a bird (e.g., fly, walk, swim, soar, or hop), play “Birdy Says,” eat with a “beak” (e.g., toothpicks, clothespins, straws, or tweezers), or make pine cone birdfeeders for the schoolyard or backyard. In addition, the website has videos of bird behaviors and other digital content that complement the printable guide.
Full Link: http://www.birdsleuth.org/likeyou/