Frankenstein200 puts players in the middle of the action in a story where Mary Shelley’s classic tale collides with modern science. Perform experiments, explore hidden areas of research, and assist a pair of young scientists as they unravel a mystery in a cutting-edge digital experience.

Arizona State University researchers and partners created an interactive story experience for middle-level students to commemorate the 200th anniversary of the publication of Mary Shelley’s novel Frankenstein. The game immerses students in an online story about what might happen if Victor Frankenstein’s descendant, Tori, continued his work. The story takes place in real time over 30 days. Every three days, teachers (or parents) get an e-mail that something has happened. Participants then go online to the watch the story unfold and explore related science concepts through quizzes, puzzles, and games, as well as at-home activities that encourage students to investigate some of the questions from the game in the real world. Though the online story isn’t as creepy as the original Frankenstein, it raises many of the same questions about scientific ethics and responsibility and presents lessons about topics such as DNA, electricity, and artificial intelligence.


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