Looking to move beyond the textbook to help middle and high school students connect STEM to significant historical events? Two interdisciplinary activities from the American Battle Monuments Commission (ABMC)—“Advancement of Medical Technology DuringWorld War II” (for the high school level) and “I’ll Huff and Puff and Blow Your Ships Up” (for the middle level)—help students build a deeper understanding of issues in the Second World War while learning science content. Teachers who created the lessons researched a fallen American hero buried in an ABMC cemetery. The resulting lesson plans—which present historical context along with learning objectives, materials and preparation steps, student procedures, assessments, extensions, and adaptations—keep memories of the soldiers alive and make history real for students.
Essentially a “female scientist” version of the popular card game Uno, this fun resource from luanagames.com introduces players to 44 remarkable women in science and offers inspiring role models for kids. Each card features an illustration of a female scientist and a brief summary of her primary contributions to her field. Scientists include primatologist Dian Fossey, astronomer Cecelia Payne, chemist and X-ray crystallographer Rosalind Franklin, anthropologist Margaret Mead, biologist Rachel Carson, engineer and astronaut Julie Payette, and computer scientist Rose Dieng-Kuntz.
Transform your students into printed circuit board designers and electrical engineers with Pad2Pad’s free PCB CAD software. Pad2Pad also has a video tutorial library to help students use the software and to teach them real-world electrical engineering skills. Pad2Pad’s software has taught students from elementary school to university level how to design their own custom circuit schematics.
A Review of the Literature to Identify Leading Indicators Related to Hispanic Science, Technology, Engineering, and Mathematics Postsecondary Educational Outcomes, a new report from ED’s Institute of Education Sciences, examined recent peer-reviewed studies to identify factors measured in K–12 settings related to students’ postsecondary STEM success, particularly for Hispanic students. The review revealed that the number of high school science and mathematics courses taken and the level of those courses is a consistent predictor of postsecondary STEM outcomes for all student subgroups. However, the literature indicates that minority students, including Hispanics, were less likely to take the highest-level science and mathematics courses. The reviewed research suggests that reducing disparities in science and mathematics preparation between Hispanic and white students and increasing the rates at which Hispanic students take high-level mathematics and science classes has promise for informing interventions designed to improve STEM outcomes.
The Geek Street Fair hosted by Google is an interactive, free event to inspire kids to pursue careers in science,technology, engineering, math (STEM) and computer science. Think traditional street fair, but instead of funnel cakes and ferris wheels, we have educational virtual games, robotics and electronic tinkering.
To show the breadth and diversity of what is happening in New York City’s tech scene, Google is partnering with nearly two dozen tech companies, community based organizations, museums and content creators from across the city who will provide fun activities to show how tech is driving innovation in a wide array of industries ranging from arts and entertainment to sports and education. The list of partners for this year’s event can be found below.
This year’s street fair will be held at Union Square Park on Thursday, October 13, 2016, from 12:00pm-5:00pm. The fair is open to the public but if you would like to sign your class or after school program up for a specific time slot, please RSVP here.
Grant Writing and Garden Design workshop Link: https://docs.google.com/forms/d/e/1FAIpQLSf3A7uQ73wYLP5qaW9TaGrAwTn_ajM4IkZmw6h1m5SsqP3IBA/viewform
AMNH is offering an intensive 5.5 day professional learning experience for NYC middle school science teachers to learn about the NGSS and the Draft NYS P-12 Science Learning Standards. The Five Tools and Processes for Translating the NGSS into Instruction and Classroom Assessment were developed by AMNH in partnership with BSCS and WestEd.
If you are interested in applying to participate, please click the link http://bit.ly/FiveToolsNYCFY17. Deadline is Friday, Sept. 23rd.
Teachers will be paid a stipend for their participation. This includes per session for all online work completed between PD sessions. Participating teachers will also be expected to implement a two-week sequence of lessons developed from this experience in their classrooms sometime between February and April.
Our full PD curriculum is already available online: http://amnh.org/ngss-tools
Required PD dates include:
Intro – Oct 5 (afterschool)
Tool 1 – Oct 16
Tool 2 – Oct 30
Tool 3 – Nov 20
Tool 4 – Dec 18
Tool 5 – Jan 29
Follow-up After-school Meeting – TBD
For more information, see the attached pdf, and go to the application link http://bit.ly/FiveToolsNYCFY17.
Presented as part of a recent NSF report on robotics, this series of motivational posters from highlights some of the key factors central t advancement in robotics: Commitment, Empathy, Learn, Power, Independence, Communication, Vision, Sustainability, Strength, and Teamwork. Each poster includes a brief description of how the featured word relates to the field and to NSF robotics research. Share the posters with your middle and high school students to inspire the next generation of robotics innovators.
Steve Garton, SENIOR MANAGER, LEARNING SOLUTIONS PROGRAM, writes a thank you to those who are part of the Common Sense Education Ambassador Program.
Remember word problems from your high school physics class? For example, students are given a velocity at which a car drives down a road and the length of time it takes, and must find the distance the car will move. Now digital media offers a new and improved “word” problem: direct measurement videos. With this technique, students are given video clips with data to solve the problem instead of a verbal description or drawing and explicitly stated numerical information. At this website, educators will find a library of video problems that teach introductory physics mechanics at the high school or college level. Problems explore forces and motion, rotation, impulse and momentum, energy, waves, sound, light, and other topics. The site also has student activities and tips for teaching with direct measurement videos.